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Airsoft:
We offer a unique ruleset for our airsoft players to let them use the amazing variety of replicas on the market in an immersive system. 

There are NO "Bang Kills" or "Safety Kills" permitted, though in theory they sound nice, they are subjective and take away from letting our players get the most out of the game.

Blind Fire is prohibited, YOU MUST aim down the top of your replica to fire. Do NOT bunny hop and fire over a fence. You may fire over obstacles if YOU CAN AIM OVER THEM ONLY.

You may fire through cracks, crevices and holes. 

Headshots are permitted. 

Chrono & SEMI/FULL AUTO:
Velocity is measured in Joules vs FPS. This is to make sure we are in line with modern safety standards. All replicas are chrono'd by our staff using our provided .32g BB's. 

Semi or full auto is dictated by replica type here. 
 

Feel free to use this chart to estimate the J measurement of your replica:

https://www.airsoftmaster.com/fps-chart-for-airsoft-guns/


Our ruleset has Joule Limits, Engagement distances, and Select Fire based on the TYPE of replica.


Sub Machineguns:

1J.

May fire controlled full auto bursts.

No Minimum Engagement Distance.

MUST use midcap SMG magazine. NO DRUM MAGS OR HIGH CAPS.


Shotguns:

1.5J

Pump or Semi ONLY

No Minimum Engagement Distance


Rifles:

1.5J

Semi Auto ONLY

No Minimum Engagement Distance


Automatic Rifles:

1.5J

May Fire Controlled Full Auto Bursts.

No Minimum Engagement Distance.

MUST USE LARGE SF STYLE MAGAZINES, EXTENDED MAGAZINES, OR DRUMS. No Standard Rifle mags.

MUST BE AN ACTUAL M27 IAR replica, RPK Replica, or RPK16 Replica.


DMR/SPR/Battle Rifles:

2.2J

Semi Auto Only.

20ft Minimum Engagement Distance

7.62 rifles ONLY OR actual SPR builds.


LMG:

1.5J

May Fire Controlled Full Auto Bursts.

May Fire Sustained Full Auto from the bipod.

No Minimum Engagement Distance

Drum or Box Magazines only.


GPMG:

2.2J

May Fire Controlled Full Auto Bursts.

May Fire Sustained Full Auto from the bipod or mounted on a vehicle.

REAL RATE OF FIRE ONLY.

(GPMGs only IE: M240, PKM, Full sized M60 etc)


Pyro/Smoke/Frag:
We permit factory cold burning/pull ring smoke and frags only, such as the Enola Gaye EG67s, or Taggin TAG-67s.

Launched Frags by TAG are also permitted

No hand lit or home brew are permitted period for safety and insurance reasons. 

Frags have a 10ft outdoor kill radius or a 20ft radius indoors unless behind solid cover.

Pyro Only for kills. C02, Green Gas etc grenades even if BB projecting do not count as a kill.

NO BLANK/Primer OPERATED Devices are permitted. 

 

YOU MAY THROW GRENADES OVER WALLS AND COVER. 

Vehicles:
Only staff operated and fully insured military or tactical vehicles are permitted.

Vehicles may be eliminated via frag grenades, thrown into or directly under the vehicle or by launched impact grenades. Sorry no splat or home brew are permitted for this, nor are inert marker/chalk rounds.  
 

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Night Play:
ASW night play offers a balanced experienc for both new and well equipped players, The field is designed to offer play are and opportunity for regular and Night Vision users to fairly play at the same time thanks to the field lighting layout. 

All Players MUST HAVE AND USE:
-Tracer and Tracer BBs.
or
-Gun Mounted Flashlight turned on while firing.
or
-Flash Simulator Device. 
Failure to us these will result in removal from play with no refund. 

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